Why Wolfenstein 2 doesn’t have a multiplayer

 from PCGamer had an small interview about this with lead designer Tommy Tordsson Björk that said, the story is what makes the game special.

Read the interview below:

Former BioWare guy Manveer Heir recently gave an interview in which he said that Electronic Arts is prioritizing more open-world games, because they’re easier to monetize and can go on more or less indefinitely. Yet in this recent GamesIndustry report, current MachineGames guy Tommy Tordsson Björk said his studio is doing exactly the opposite with the upcoming Wolfenstein 2: The New Colossus, because cramming in multiplayer would detract too much from the story it wants to tell.

“The only way we can create these super immersive narrative experiences is if we can solely focus on the single-player,” Tordsson Björk said at Gamescom, which actually took place in August. “Having a multiplayer component in this work process would just dilute it all. That’s the danger if you try to do two things at once.”

MachineGames considers its Wolfenstein games to be action adventures rather than shooters, “because we feel there’s so much more to them than just shooting,” he added. Obviously the core gameplay is all about the guns, but Tordsson Björk said it’s the setting and the story that really put it over the top.

“It’s a fictional setting, of course, and it’s a crazy story, but we tried to stay honest and tell it as honestly as we can. That’s our goal,” he said. “There are so many things you aren’t seeing. We’re definitely pushing the limits, but at the same time continuing what makes Wolfenstein really special: the drama, the human relationships, with dark humor and violence. It’s pushing them all, on all fronts.”

It will never stop feeling weird to me to think of Wolfenstein as a character-driven game with a strong emphasis on the underlying narrative. I don’t want to oversell the point—Wolfenstein 2 remains, at its core, a game about killing Nazis by the truckload—nor do I think it represents a broader overall shift in how the industry approaches the genre. But it is a nice change from the attitude that led to a multiplayer mode in the famously story-focused shooter Spec Ops: The Line, an addition mandated by publisher 2K Games that lead designer Cory Davis described (very angrily, I’m guessing) as “cancerous” and “a waste of money.”

Source: PC Gamer

Wolfenstein II: The New Colossus – Launch Trailer

Memo to the Nazis occupying America in The New Colossus: You messed with the wrong country. With Wolfenstein II releasing next Friday, it’s time to get fired up and fight back. As BJ Blazkowicz, you’ll be rallying the Resistance in order to retake your homeland in MachineGames’ sequel to their critically acclaimed shooter. Check out the launch trailer for a glimpse of what awaits any Nazi foolish enough to stand in Blazkowicz’s way.

NOTICE: Explicit language and content in this trailer.

Wolfenstein II: The New Colossus releases on October 27, 2017, on Xbox One, PlayStation 4 and PC, with the Nintendo Switch version to release in 2018. Winner of more than 100 awards at E3 2017, Wolfenstein II: The New Colossus also received four nominations from the official E3 Game Critics Awards (including Best of Show) and won Best Action Game.

For more Wolfenstein II: The New Colossus, check out these videos and features:
11 New Ways to Kill a Nazi in Wolfenstein II: The New Colossus
Wolfenstein II: The New Colossus – “No More Nazis!” Gameplay Trailer 2
Wolfenstein II: The New Colossus – Frau Engel Spotlight
Wolfenstein II: The New Colossus – United We Stand
Wolfenstein II: The New Colossus – 21 Things You Need to Know

Source: Bethesda

Wolfenstein II: The New Colossus – Nazis in New Orleans! [DEVELOPER GAMEPLAY]

 

 

Bethesda released today a developer gameplay video of the forthcoming game: Wolfenstein 2 – The New Colossus. #wolf2

Here is what they hade to say:

We’re taking you through the streets of New Orleans in our latest developer gameplay video. The once vibrant city of New Orleans is now a rundown wasteland that’s been walled off by the Nazis. In Wolfenstein II: The New Colossus, you’ll set out to rescue Resistance Leader Horton Boone in an attempt to take back the city, defeating every Nazi in your path with an array of unique weapons. We also show you what it’s like to ride a fire-breathing Panzerhund.

Our developer gameplay video also gives you a look at the game’s new contraptions system. Each of three new contraptions gives BJ a new ability for taking on enemies and traversing the environment in unique new ways: The Ram Shackles contraption lets BJ ram into walls — and enemies — for a devastating blow, Battle Walker takes BJ to new heights, making it easy reach new areas or evade attacks, while the Constrictor Harness will allow BJ to squeeze into tight spots like narrow pipes or vents.

Wolfenstein II: The New Colossus will release on October 27, 2017 for Xbox One, PlayStation 4 and PC, and will release for Nintendo Switch in 2018!

For more information, follow these channels:

Official Sitehttps://beth.games/wolfenstein Facebookhttps://facebook.com/wolfenstein Twitterhttps://twitter.com/wolfenstein Instagramhttps://instagram.com/wolfenstein

ESRB RATING: Mature with Blood and Gore, Intense Violence, Partial Nudity, Sexual Content, Strong Language, Use of Drugs