RealRTCW 2.2 Source Code released!

Today, WolfETPlayer released the source code for RealRTCW 2.2

Almost every change is marked with RealRTCW tag. Source code also available on Github: Github.com

You can do whatever you want with this source code. Just dont forget to mention WolfETPlayer and ioRtCW author if and when you do make changes.

Download the source code here:

RealRTCW 2.2 Source Code
Source: WolfETPlayer on MODDB

WolfETPlayer has released the RealRTCW 2.2 update.

WolfETPlayer released yesterday an update for RealRTCW 2.2.

 

Here is what he describes in his update post:

 

What’s new?

-Overhauled difficulty system to satisfy both new and experienced players. Your maximum health and ammo capacity depends on the difficulty level. Enemies accuracy,health and reaction time depends on it as well. In vanilla game all this stuff was the same for every difficulty level.

It looks something like this now:

Easy – Full health, increased ammo capacity, increased pickups values, low AI accuracy, low AI health

Medium – Full health, standard ammo capacity, standard pickups values, medium AI accuracy, medium AI health

Hard – 3/4 health, lowered ammo capacity, low pickups values, increased AI accuracy, medium AI health

Death Incarnate – 1/2 health, low ammo capacity, low pickups values, insane AI accuracy, increased AI health

Also some balance tweaks were done:

Pistols fire rate increased
G43 and M1_Garand damage increased
Sprint speed increased
MP40 fire rate decreased
PPSH fire rate increased
MP34 mag increased to 32, fire rate increased
FG42 zoom increased
Mauser rifle damage decreased for AI
AI cant do headshot on player now
Armor protection value slightly increased
Gib health increased to avoid silly gibbing

-Reworked UI. 

Old interface was fine, but not very comfortable. WolfETPlayer and AidenDemon did some tweaks to make it shine. Loadscreen were redone from scratch by AidenDemon. UI is fully compatible with both widescreens and 4:3 ratios.

 

New weapon textures

As he mentioned before, he was able to get in touch with professional texture artist. WolfETPlayer asked him to improve some of the RealRTCW weapon textures. Some of them were simply upscaled and improved, and some of them were done from scratch. Here is some screenshots:

 

-Renderer2 is fully compatible with RealRTCW now. You can use new iortcw renderer with RealRTCW. All crashes were fixed. All screenshots were taken with the new renderer. Renderer specific CVARS were added in the main menu.

-New Brass effect ported from Enemy Territory. Shells vectors were changed, shells ground impact sounds added.

-New weapons – reworked M97 Shotgun and Revolver. 

M97 got a new model and custom set of animations to fit the unique reloading mechanic.

You can read readme for the full changelog!

 

Addons:

If core game is not enough RealRTCW 2.2 is coming along 7 custom map addons:

  1. Trondheim Trilogy (3 in 1)
  2. Project 51
  3. Pharaoh’s Curse
  4. Capuzzo (updated)
  5. Hidden Wolf (updated)
  6. Stalingrad (updated)
  7. Time Gate (updated)

All of them were fully adapted for RealRTCW 2.2.

What are you waiting for? Grab the new RealRTCW version below and Return to Castle Wolfenstein immediately!

 

RealRTCW 2.2
RealRTCW 2.2

HD Textures Pack
RealRTCW 2.2 HD Textures Pack

Custom Map Packs

 

FAQ:

I) How to install this mod?

1. You need to own legit RTCW copy. This mod is working perfectly with Steam and GOG versions. If you have CD version you need to patch it to the latest 1.41 version.

2. Download core mod archive and unzip it somewhere.

3. Copy “z_realrtcw.pk3” file into your “Main” RTCW directory. This is core mod content file.

4.Choose either x64 or x86 executables and dlls. Copy content of “x86” or “x64” folder into your root rtcw folder.

This is how your folders should look like:

ROOT RTCW folder:

RTCW “Main” folder:

5. Launch the game from either “RealRTCW.x86.exe” or “RealRTCW.x86_64.exe”.

6. Enjoy!

II) Help! I got strange error “BG_Index x for string: unknown token ‘tt33: (models/players/bj2/wolfanim.script, line 9)”.

You launcing wrong .exe (WolfSP.exe). Launch mod from its own RealRTCW exe file.

III) Resolution is looking stretched. FOV is too close. Game is in windowed mode.

Launch the game, go to “Options”——> “System” ——>”Graphics”. After that set your resolution to Auto, it will automatically set your Native resolution.

Also you need to set “Fixed aspect” option to either widescreen or 4:3 depending on your aspect ratio. Widescreen is set by default.

If your game is launching in windowed mode simply set “Fullscreen” to yes.

IV) When I pickup grenades I have dynamite icon, but I can’t select it.

I am aware of this phantom dynamite icon bug. Just ignore it.

V) “Copy Console log to clipboard” crash on startup.

Something wrong with your RTCW version – its either not legit or not patched. If error still persists try to uninstall everything related to RTCW and install it again.

 

Source: WolfETPlayer on MODDB

News about upcoming release of RealRTCW 2.2.

WolfETPlayer released some information about the forthcoming RealRTCW 2.2 release.

This is what WolfETPlayer posted on MODDB.

New Feature – hand/foot skins

Thanks to Eugeny, we have new hand/foot skins in the RealRTCW 2.2. What does it mean? Well, BJ’s hands and foot appearance now depends on the map. For example on the Norway chapter you will have snow camouflage, while on the Dam chapter you will have dark camouflage for the night mission. This feauture is also implemented in the Trondheim trilogy.

 

New weapon textures

Also, I was able to get in touch with the professional texture artist. He is not from the mod community. Since he have a big experience in drawing textures on Unreal Engine 4 and Unity Engine, I asked him to improve some of the RealRTCW weapon textures. He is almost finished. And I want to show you some of his work:

More in-game screenshots will be uploaded later.

 

What’s the good news?

The good news is that RealRTCW 2.2 is going to be released in December. I’m not sure when exactly. It can be upcoming week, it can be end of December. Right now I’m testing the new version, trying to improve balance. With the new difficulty system you need to balance 4 .ai files not just one, so it’s taking some time.

What’s the bad news?

Unfortunately some of the promised content not gonna appear in RealRTCW 2.2. I’m talking about Scoped M1 Garand and P38. Why? Remember this weird bug with the dynamite icon in RealRTCW 2.1 (still persisting in 2.2)? Well, the thing is, RTCW have some weird weapon limits. So this bug appeared because I added too many weapons. When I added Scoped Garand and Revolver this bug “evolved” – Luger became two handed weapon for some reason, colt icon disappeared. So I decided to remove Scoped M1 Garand and keep the Revolver by removing Walther P38. Not sure if I’m gonna be able to resolve this issue.

Addons

Also the new difficulty system was successfully implemented in custom addons. RealRTCW 2.2 will be released along with the Trondheim Trilogy, Project51 and Pharaoh’s Curse. Stalingrad, Time Gate, Capuzzo and Hidden Wolf will be updated.

 

MOTY 2017

If you want to show your support vote for RealRTCW! I know it is not possible for me to win this, but getting into the Top100 would be enough for me. Thanks in advance! You can vote right HERE

 

Source: WolfETPlayer on MODDB